Scanning Screwback Orders - an idea
Inviato: lun giu 02, 2014 12:14 pm
Hi all,
i always been an enthusiast about the scanner to take pictures of orders (the white balance is always correct, no tripod needed, always crisp clear images, the equipment is cheap... and so on) but i always had problems with screwbacks.
The main problem is that the depth of field for a good scanner doesn't get past the centimeter.
Since we have in the forum some good brains maybe someone can help me with an idea i had in mind.
I remember when i was young to have bought a mineral called Ulexite (aka television stone) that has some nice optical proprieties. It transfers the light from a surface to another. It works like an optic fiber.
In your opinion is there a matherial that works the same way and it is available in blocks?
This is what i have in mind to use it for:
The images shows a screwback order in red to be scanned. The long rectangle below is the scanning surface. The black arrows are the distance to the nearest flat surface, distance affect depth of field. The big arrow is propagated light, not affected by depth of field.
i always been an enthusiast about the scanner to take pictures of orders (the white balance is always correct, no tripod needed, always crisp clear images, the equipment is cheap... and so on) but i always had problems with screwbacks.
The main problem is that the depth of field for a good scanner doesn't get past the centimeter.
Since we have in the forum some good brains maybe someone can help me with an idea i had in mind.
I remember when i was young to have bought a mineral called Ulexite (aka television stone) that has some nice optical proprieties. It transfers the light from a surface to another. It works like an optic fiber.
In your opinion is there a matherial that works the same way and it is available in blocks?
This is what i have in mind to use it for:
The images shows a screwback order in red to be scanned. The long rectangle below is the scanning surface. The black arrows are the distance to the nearest flat surface, distance affect depth of field. The big arrow is propagated light, not affected by depth of field.